top of page
Malwina
Kwiatkowska
Concept Artist
3.Winds Of death
09/2021-12/2021
Winds of death was focused on the design of characters and background concepts for a postapocaliptic videogame. This project challenged me to create 3D layouts and ligthing in order to do an overpaint afterwards. This was a fun technique to learn and it pushed my skills foreward.
Programs: Zbrush, Maya, Photoshop
This was the first time I approach the modelling of a more realistic human, was an amayzing experience wich teched me how to to human retopology and UVs. This model was used to learn Xgen, Substance and Unreal engine, whcih result was a failure, altouth I want to repeat the process in the future and get a better result.
Project Gallery
bottom of page